https://www.splintertalk.io/@williamhessian/splinterlands-adventure-quest
My simple idea is taking what Splinterlands does excellently (gameplay and lore) and overlaying decades old familiar scenarios. Splinterlands LANDS can be the backdrop for this adventure (and be integrated into the experience), the gameplay will be the anchor, the 6 splinters and lore can be the setting and the cards will be the characters and it will lead new players down a tutorial that gets exponentially difficult and explores the complexity of gameplay and strategy that exists in the game. Think of Pokemon Gym Battles mized with classic RPG text boxes and puzzle scenarios.
I have found a proposal by @Bulldog1205 that also reflects this idea: https://feedback.splinterlands.com/223 I plan to remove this proposal as long as it is clear to majority parties that this is a duplicate proposal