one splinter makes thing way too predictable. daily focus should be two splinters if we’re gonna be forced to play them for 24 hrs. give each splinter one separate, individual reroll and they also can’t be the same splinter
Or one splinter focus and one ability focus. I think a kill bonus would be neat as well. Like for each legendary monster killed you get a bonus percent or something
a “no damage” bonus would be cool if you win with full hp still